This idea of shared revenue model is supported by Relic brand director, Alex Price John explains how SEGA are putting the player at the heart of their commercial content strategy, measuring engagement and ultimately developing a shared revenue model with the player community Interview - John Clark - (SVP Commercial Publishing) SEGA This SEGA Europe interview below is relevant to future COH community engagement Skins alone won't be enough, especially not without CSGO gambling/trading. I tried to wake up Relic in the War spoils closed beta to how important this could be to COH/DoW. GeneralsGentlemen RTS Podcast: Command and Conquer and Crappy RTS GamesĪt 1:50:20 GG talks about audio microtransactions/announcer packs. Sorry long post, but it's important to understanding there's a bigger picture. Another good reason to love Relic games audio immersion.
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